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AI Insights · Timothy · June 2021

Top 5 Superhero Games on Android in Latin America: Q2 2021 Performance

Discover the performance trends of the top 5 superhero games on Android in Latin America during Q2 2021, including downloads, revenue, and active users.

Top 5 Superhero Games on Android in Latin America: Q2 2021 Performance

In Q2 2021, the top 5 superhero games on Android in Latin America showcased a variety of trends in downloads, revenue, and active users. Here's an overview of their performance based on data from Sensor Tower.

Marvel Contest of Champions by Kabam Games, Inc. saw a significant increase in weekly revenue, peaking at approximately $141K in the final week of June. Weekly downloads surged mid-May, reaching around 80K, before declining to nearly 33K by the end of June. The game maintained a robust weekly active user base, ranging from 272K to 303K in May, but saw a gradual decline to around 240K by late June.

MHA: The Strongest Hero from Crunchyroll Games, LLC had a strong revenue start post-release, peaking at about $92K in late May. Downloads were highest in mid-May at around 221K, but dropped significantly to roughly 22K by the end of June. Active users showed a similar trend, starting at 188K in mid-May and decreasing to about 68K by late June.

MARVEL Future Fight by Netmarble experienced a notable revenue peak of approximately $49K in early May. Weekly downloads showed a slight increase mid-quarter, peaking at around 26K in early May before stabilizing. Active users remained relatively stable, with a noticeable increase to about 453K in the last week of June.

MARVEL Strike Force: Squad RPG from Scopely had a consistent revenue stream, staying around $20K to $24K throughout the quarter. Downloads saw a significant drop from about 73K at the end of March to approximately 7K by late June. Active users followed a downward trend, starting at around 121K in late March and ending at about 58K by the end of June.

Injustice 2 by Warner Bros. International Enterprises maintained a steady revenue, peaking at around $12K in late May. Weekly downloads remained stable, hovering around 11K to 13K throughout the quarter. Active users showed a slight increase in mid-June, peaking at approximately 36K before settling back to around 33K by the end of the quarter.

These trends provide valuable insights into the performance of top superhero games in Latin America during Q2 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2021